Zilcan

The most Eastern county of the three that are south of the Endless Expanse on Zanfear this county is inhabited primarily by lesser demons

Leadership
The county holds the belief that the strongest should rule and is led by a Nalfeshnee known as Uxnor who is often challenged but has yet to be defeated in the almost 300 years he has reigned. There are little to no rules within Zilcan other than you obey anything that is stronger than you, the demons tend to stay within groups of their own kind kowtowing to demons of stronger types.

Demography and Population
Other than wild beasts and there are pretty much only two things that live in Zilcan are Demons of various kinds and Slaves. The slaves are treated terribly beat within an inch of their life on a regular basis at least in other countries slaves are kept alive cuz they cost to be replaced, where as here you can get a new slave either by going and finding one in in either Cad'Lear or the Endless Expanse, or simply finding someone weaker than you who has a slave and take it.

Foreign relations
Zilcan has been in a near constant war with Cad'Lear since they declared themselves as a country, and the countries relations with the Qasoinae in the Endless Expanse may be even worse. The first explores from Carthorka were instantly taken as slaves by those of Zilcan who found them, but after Carthorka were able to make Contact with Cad'Lear they learned of Zilcan and the dangers it posed, when later delegations arrived with much more firepower. Now relations with Carthorka are good but the delegations are always weary and well armed. But trade is common between the two countries often slaves come down from Carthorka and powerful demonic artefacts and various essences distilled for their use in magic.

History
According to the Zilcans they inhabited the whole habitable area to the south of the Expanse since the beginning of time, but most scholars from Tanalier consider it unlikely that they were there before the Akarieans. They did however defiantly hold sway across the southern coast until The Awakening in 4013SU when suddenly various new races began to emerge from The Spires of Creation. Within a few years the creature which had appeared to the west from these Spires were able to destroy most of the Zilcans who lived there due to their overwhelming size and power, they then claimed that territory as their own and named it Rexthen. The creatures that arose from the three Spires that make up the central region (Aasimar) were far smaller and easier to control, and after a short time of subduing them they were put to work as slaves and playthings for the various demons until 4653 they revolted and managed to take control of Cad'Lear (later Cad'Lear City) as they continued to take ground they began calling themselves a third country in the south known as Cad'Lear. After this there was a massive cull of slaves in what remained of Zilcan for fear that this trend of them loosing territory would continue. Slaves are still common place within Zilcan but they are far more restricted and harshly treated so that few would have the strength to fight even if they had the will to and they are more commonly Humans, Orcs or Aasimar that have been taken from their lands and brought there to be slaves. Thus, if they did escape, they are more likely to flee than fight.

Geography & Areas
The Boarder between Zilcan and Cad'Lear is a quagmire of churned up ground with little to no vegetation with scattered jagged rocks, tears in the land and a craters. most of the rest of the land is made up of dense forest interspersed with demon settlement, the southern coast is mainly steep cliffs.

The foliage and land around the two portals to the Abyss is scared, twisted and decaying, and the wild life is often touched by the chaotic magics.

Points of Interest
There are two planar portals permanently open here in Zilcan for easy passage from the Abyss to the Material plane one is located in the north East of Zilcan known as The Northern Gate and one to the South East called The Southern Pool there used to be a third portal that is in what is now Cad'Lear territory known now as The Desecrated Fortress.