White Sky

This is the most north easterly fief of Torlund and sits on the boarder between Torlund and both Scandar and Mer-Rein though it has no official trade routes between either due to the difficult terrain. During the winter months many of the roads into White sky get blocked with snow and ice stopping travel and trade getting to and from the fief.

Cities, Towns and Villages
There is only one true city in White Sky, which is also the fief's capital Whitecliff, however, when most people think of the settlements in White Sky they think of The City of The gods which is actually a wizarding college / town. There are also a number of mines that are mostly inhabited only during the spring-autumn seasons.

Military points
There are three outposts that act as watchtowers and patrol stations that watch the boarder between Torlund and Scandar they are often called the Ice watch towers but their real names are Mirdor Keep, Asterdor Keep and Nesdor Keep.

The City of The gods is also considered a rather powerful asset in the defence of Torlund due to its highly defencable position and the high quantity of powerful arcane users which have been utilised to defend against large Scandar forces trying to make their way past Torlunds defences to the west.

Demography and Population
Most of the people in White Sky are human but there is also a high number of dwarves and half orc that often work within the mines.

Geography & Areas
The fief is mainly hills, mountains and glaciers as the Amberhurst Mountain Range takes up most of the fiefs area before spreading out into Scandar down the boarder with Mer-Rein as well as around the fief of Olau. The large River Yickt that flows from White Sky across to the Crystal Sea and acts as the border between Scandar and Torlund.